Well done. Here is Glaucon making his move into the latest tech of 2017, and you single handedly seduced him with a system head, a system body, and a pre-mesh beard. That probably has flexi strands from 2007!
Now you get to be the Thread Villain Qingwen, and everyone can rage on you until you adapt your views, young lady!!
- Niramyth's Enzo: This is the quintessential bodybuilder you see everywhere. I personally don't like the bulky style (and for this body, bulky is an understatement). I changed my shape in every possible way, but the slimmer the shape got, the more bizarre the body looked. Another problem with this body is that they don't allow 3rd party designers to create skins. It was still in beta when I bought it, so maybe things have changed. They don't offer a demo version, so buy it at your own risk.
Slink and Niramyth both released updates in the past month. It's the 'final' update for Niramyth and in a surprise move, their heads are now Bento rigged.
The thing about Niramyth bodies is, they use higher resolution textures. Whilst every other mesh body is still using the low res skins from system avatars. I'm going to speculate here and say, the next big update in 2 years time will be every creator releasing higher res skins, compatible with a new Omega HD applier system. And 2 years after, the hype will be around HDR skins.
Content creators are holding back on higher res skins now, so they can make everyone buy new skins and bodies all over again, in the future.
Also, if you're using alpha pre-sets, an easier way to get around those limits are by using the Outfits folder.
This is all it takes;
- Copy your Mesh body parts and clothes into a new folder
- Wear the items and make your outfits with all the necessary alpha adjustments
- Detach any mesh body parts which aren't needed
- Delete the scripts from the body parts and clothing
- CTRL+O opens the Appearance tab, Save the outfit as XXXXXXX
- Now you can open your Outfits folder, right click on XXXXXXX and "Replace Outfit" for an immediate change.
This method gives you the minimum script use and there's no messing around with alpha presets.