In my opinion there is surely skill involved. That is - for me - not the question.
Yet I would admit that the words "... doesn't take skill" did slip my lips (or: typing fingers) already.
Why is that so?
Because I differ implicitly skill and skill.
The skill you need for GM meter battle aside of a gamer mouse, strong PC, stable connection and best a gaming place located within the USA, is mostly skill based on physical training with some understanding of the implementation/rules.
This is sportive skill, a tennis or baseball player must time his swing exactly as well, has only a fraction of an eyeblink to have the bat arrive in the right position during his swing. Then he needs to know the rules of the game and some tactical things.
On the other side I see the skill that involves immagination, realism, theme knowhow (Gor), visual grasping oneself, other players, the entire surroundings of camps and sims, and to incorporate all that into an exciting and stylish emote. The skill to form a chessgame within one's own and the playpartner's head that is equal but in which each of the two play their turns in the hopes to e.g. overcome the other. This can well be seen e.g. in good roleplayed battles or the try to break a captive without violence.
The later is much more enjoyable for me while I do also enjoy the first now and then, but if, then clearly only if the second is not going on. In other words, I hate to have deep and exciting Gorean roleplay being ended by someone appeared and forcing a sportive competition on me. Raids happen and are rarely coordinated upfront, I learned to live with that, yet e.g. single or twoperson tagteam show off pew pew people are a pest really, people that greet me or else pretend the desire to enter a roleplay with me, then just shoot while I type my response are annoying me to a level where I really lose all will to roleplay with them.
Well I guess I drifted off from the skill discussion a bit, but the entire metered conflict topic appears lately a huge topic for BTB anyways. BTB grossly seems to move to a level on which they only accept conflict play if they have any type of control over it, e.g. roleplaybased instead of sportive.
Back to skill perhaps. I have seen people that are very skilled with the GM meter combat engine. They have hotkeyed all they need, around the WASD keys so they can swap the fastest between sword, spear or bow for range and each differed stances or arrow drop angles as needed, while being able to dive into an enemy and back out between the enemy's swings or moving in a way that barely any arrow can really hit them even if it comes from behind. Applause to them, it is impressive yes, no question, and I am at times jealous that I do not have such skill.
Usually though, they already disqualified for me since they broke a nice deep ongoing roleplay by their pew pew approach or disqualify after as many or most of those people I have met were lousy players, either unwilling to add captive play at all, or delivering the lowest level of standard play, e.g. a quick round of girlfriend sex with the captive, an hour heavy saddism on the cross before being shipped/sold, or caged and left alone, in worst case the brainmaniaced desire to play a highly saddistic and ungorean kill.
If such a roleplay unwilling combat top sportsperson approaches me, just to down me, then showing no will to RP or no immagination to do anything interesting, I am asking myself why they approached me in the first place. I do not play in their league when it comes to GM combat, I am no challenge for them, and showing off on me has no value. If those people then even cheat, I see even less any fame resulting from their win. Not even if they only accompany their average level group on raids against other average level groups to ensure that they win, I see much gain for them.
ETA: As well, in my opinion, GM combat sportsmen look rediculous in the game when performing their sport. Other sportspeople look better, tennis players, dancers, martial arts on TV or RL, even chess or counterstrike combatants...
Last edited by Violetta Daviau
on Wed Mar 07, 2012 7:14 am, edited 1 time in total.