Alright so I'm about to finish up yet another oddball set of kit for gorean & medieval themed role play. Nothing quite as eccentric as a sledgehammer women might or might not be able to lift, but it was inspired by the thread on that.
I am of course speaking of the request for weaponized versions of rolling pins, and iron skillets. Obviously these are toys only a woman would normaly use, though I can see some bakers also wanting thse instead of a sword or club.
So now the question is, how to handle the damage (Recurring theme for me it seems). It's obvious a big heavy skillet can, and will ruin a person's day as can a rolling pin, but does that mean it should do club damage? Should it perhaps be scripted for slave level damage more beffiting its use by noncombatants? Or, does the fact most combat monkies rely on bows, and a book quote involving the lethal applications of utensils render it a moot issue?
If I just made that to confusing I've got a poll set up asking for input as well. Should I make it club damage only, low slave damage only, or should I perhaps script a option to switch between the two into the weapon? How do you feel about breadmakers being able to crack a skull of an uppity outlaw? Also of course, does this actually matter when taking in the metagame of pew pew combat?
I am an opionated artist, not a typist or english professor. So, excuse my typos and the occasional mispelling. Also yes, sometimes I will say weird things you need to google to figure out.