Happy medium. You need to have staff who can create a good setting, people leading major locations who can be actually interesting, and players who can act in it. Trouble is, people don't just stand around in a sim and generate RP from nothing, it's not spontaneous generation. They need fertile ground to work in, something to fire their imagination, and despite what so many think, "A place in Gor" is NOT enough.
You also need players and staff who use the locations given, and places that are well layed out. Example, if you have a smaller player base you don't need 2-3 taverns. You need warriors who actually RP being warriors, and people who treat the various castes as they should be treated. You need some sort of setting to your city that actually engages people and plots that are out there and visible. All the sneaky intrigue RP in the world is fucking useless if it's all so damn subtle no one even knows about it except for IMs that involve things like "Oh youuuuuu'll see.
". No, screw that. Show me and make it interesting. Not every plot needs to be that way, but your central sim plotlines and settings have to be for the sim, not just a few.
And you need to foster the locations you have. Like if there's a tavern, the male characters who run various castes, or government positions, damn well better be in there. It gives them RP, it exposes the sim in general to plots they otherwise might miss, and it turns the social areas into... well... social areas.
Fuck slavegirls, stop being so shy. If there's a hot slave, she should be getting used or messed with. They should have a purpose, even as toys.
The castes should be doing caste duties. If your caste's general duties are dull (scribes, builders) go outside the box, or maybe accept that your sim shouldn't have a realistic spread of castes. So what if your sim has mostly warriors? Work with it.
One builder? Deal with it, make it part of things.
Almost all of this starts with staff because like it or not, people take their cues from the staff of a sim because they're the people who are there first. When a new player arrives a week after open he's going to enter a sim where the player base is almost entirely staff. He's going to act upon, and join in on, what they're doing.
But it's on the players to actually go along with the way the sim is and the rp is going, and actually engage. i don't believe in this sim loyalty crap (if you like a sim you'll be loyal so it's on the sim to make it a fun place), but a sim is more than a place to park your same old character and RP your private stories for awhile until you move on to the next sim. That's insulting. Engage, be part of things, help and develop the sim while you're there. That treating of sims as just waystations for our own private RPs is part of the problem Gor has. No sim ever gets a life of its own because Gorean players treat sims as just another spot to plant their AV for a bit. The sims don't become cities with intertwining stories and random events that create great RP, they become small pockets of repeating, looping storylines.
It's on everyone. Equally.
And to respond to an earlier post. I darn well don't like Gor as it is. Sorry. I like the ideas. I liek the fights. I like the nubile slavegirls and strangeness.
I don't like SL Gor. I don't like that the vast majority of slave RPers go "I hate being a slave, it's boring." That's really terrible and the fact that it's so common means it's more than just people not RPing enough, sorry. It's something endemic to the fact that Gor is what Gor's always been. Not much is tried new, or different, or when it is there's this fear of upsetting people so it's turned into another iteration of yet another Gor sim. The ones we've been to with rare exception all blur together. They're all the same but for the builds. The builds change but they're always the same folks, doing the same things, the same way.
Even if it's Gor, it's time to mix it up, change How It's Done because they all seem to be on the same loop to the point where it's like Mr Bones Wild Ride with more tits.
Oh, and one more thing.
Stop with the fucking weather plots.
Stop. Stopit. STAHP. Weather with other things. Plotting while the snow falls. Invasions during pouring rain that cut visibility. Heatwaves during times of famine.
But "Oh it's really raining now!" Is not.
in fact,i t's the first sign that no one could think of anything interesting.
There used to be a gif here. It was awesome. But it's gone now.