Glaucon wrote:The whole project Bento thing might make a big difference there, of course. Because, at least in theory, those heads would be able to respond to the system sliders and all the new bones. If the creators bother with it, at least.
Glaucon wrote:While some fair points are made above, I have to politely disagree. I mean... the pictures above look very good, but... well, I do immediately recognize the Lelutka chin I meantioned on Tamar's otherwise awesome picture.
Let me just focus on the male ones.
There is this guy:
Seen him around? I bet you have. He looks a bit like that actor that plays the Punisher in that Marvel TV series. He is all over in SL.
And then we got him:
And here he is again, after a less-gay make-over and not-shaving for a while:
And here, after having gone all hipster:
And here, dressed up as Mr. T.
And here, after he became a punk emo goth banker:
Sure, sure. You might argue that there are other heads/faces around. But the thing is that there will generally be a few that are the most popular. And with very limited customization of the shape possible, you are going to see a lot of identical faces.
You might argue that this is also the case with mesh bodies. I would disagree. Mesh bodies tend to be quite customizable, as they respond to shape sliders (mostly). And also, humans aren't triggered to 'recognize' people by their bodies (not even by their tits). We use faces for that.
You might argue (as I think Sassi more or less did) that the default mesh head is just ONE head, while the mesh heads at least provide several. Technically true. But the thing is that the default mesh head responds to those all-important sliders, so it can get the required individual look. And there are many skins to choose from, which also makes a significant difference. And a little 'customization' does matter, when it comes to faces. Of course, in spite of that, some people still managed to look very much alike, with system heads, as I guess her picture showed. Sure. So, it is hardly surprising that there would be even more of this sameness now.
I know it is an old complaint: Mesh heads would cause everyone to look like clones. Guess what? Look around in SL. And see that, at the moment, that prediction came true, kinda. With guys heads, especially, but I am also noticing it with the galls, more and more.
The whole project Bento thing might make a big difference there, of course. Because, at least in theory, those heads would be able to respond to the system sliders and all the new bones. If the creators bother with it, at least.
Users browsing this forum: No registered users and 1 guest