DarbyDollinger wrote:People can run their sims however they want. As far as I'm aware, her Master is mostly running the sim anyway these days. And long before he was on the scene she was telling me that while she was happy to pay for it, didn't really enjoy the day to day running of the sim, and preferred other people to do it.
She also strikes me as one of the nicer and saner people on Gor.
I'm with you here. She does seem sane and honestly, what she wants to do with her SL is none of my business.
I've never had the impression that she wanted to actively admin the sim. I can't blame her, it's a shitty job, and that's all well and good. She's certainly not micromanaging.
The issues I have with the sim were brought directly to her. We had a good conversation where she explained her side, I explained mine, and that was that. I never expected her to change the rules (Have to buy position with L$, etc), I just wanted to hear her side. I might understand her side, but I still disagree with it.
We parted on good terms, and I think she's a good person. That doesn't mean I think it's a good sim. The owner and the sim itself, given the way Port Kar is set up in particular, are two separate entities. I don't think you can judge the sim by the owner, or the owner by the sim.
Her reasoning behind the paying to play a captain thing is this: It was set up that way when she inherited the sim, specifically so that those who are good at meter fighting wouldn't be the ones running it. The idea behind it, is that people play where they are invested.
It's a good theory, and sound logic. I wouldn't want just those who can meter fight to end up leaders either, but I do think there are better ways to do it. She did mention that up until my circumstance, it has worked just fine. That's all well and good, but it still makes me uncomfortable that your RP has absolutely no bearing whatsoever on your position.
I came to Kar in the hopes that I'd get some political RP. My character was set up to help with that, and no matter how hard I tried, I felt as if I couldn't break into that side of it. Now I know why, it's because it doesn't exist. The sim markets itself as "Come be at a place where you can be a captain." - except you can't. You can't be a captain unless you pay the sim money. You aren't a captain because you earned it through viable RP that has helped the sim grow, you've earned it because you right clicked a scripted box.
To me, that's something that breaks the rules I have for myself. If you're comfortable with that, then more power to you - I do think though, it should be clearly stated in the rules somewhere.
Had I seen that upon coming in, some little message that says:
To be a captain you must have 5 ships, a crew, and rent either a business or a large hold from the sim.
Then I would have been armed with that, and adjusted accordingly, or been able to choose before I even started that it wasn't a place for me.
I didn't suggest that, nor did I suggest better ways to have a captain be chosen (Votes by the existing council, votes by the free in the city, massive hostile takeover, etc) because that isn't my place. I don't pay for it. I don't run it. But others going in should still be made aware that as it stands, RP doesn't matter. At all. What matters is renting. If you're ok with that, then you might have a good time.