Tamar Luminos wrote:Fft, if I get what you mean, I'm not a fan, myself. It's an OOC form of being dishonest, in my eyes and it's the sign of a poor or inexperienced roleplayer/writer. It's not that hard to write:
"/me gave the other woman what appeared to be a genuine smile" instead of "/me gave the woman a genuine smile"
The distinction is small but necessary. The first example leaves a crack open for a turnaround later. The latter is simply dishonest writing and not fair to the people they are roleplaying with if they have a turnaround in mind and it is, in fact NOT a genuine smile that their character gave but they need to fool the other person so they use ham-fisted tactics to force them to be tricked. Lazy writing, disrespectful roleplaying. Dislike.
Manon Seid wrote:Ah fair enough. I might have misunderstood.
To me it seemed Tamar was more of a clue giver, while Oor was more of a secretive roleplayer.
Oor wrote:Everyone's different though, and like people have said here, the only real problems arise (as in, RP-etiquette problem rather than preference problem) when people use narrative to lie. IMO unreliable narrators can be great tools in fiction, but they should never exist in RP - narration that is an outright lie is powergaming and breaks RP convention.
Qingwen wrote:Impossible to trick or corner people into playing a scenario they aren't interested in. At best they'll still wiggle out of it ICly, at worst they'll have a tantrum OOC. Much simpler to give them a heads-up somehow, and let them choose.
Anarch Allegiere wrote:Qingwen wrote:Impossible to trick or corner people into playing a scenario they aren't interested in. At best they'll still wiggle out of it ICly, at worst they'll have a tantrum OOC. Much simpler to give them a heads-up somehow, and let them choose.
Well, see about this I'm not convinced. It's extremely hard to notice when someone might be throwing false narrative at you and probably even harder to moderate it. The person I ''caught" doing it was a very good writer, and I suspect a lot of women would be all the more glad to just role-play along even if it comes with false narrative and a plot-twist they might not have been given even the slightest clue of. It's just a really weird fringe issue where the lines might get blurred between what is acceptable in RP and narrative.
I role play a sneaky character, with a fake merchant's smile and hidden motives, but I try to give small hints and clues, so when this other dude comes along and doesn't do anything of it, just writes false narrative to compete with me, it gets irritating, but I'm not even sure how to address it. If I'd bring it to a moderator's attention (very unlikely I will) they'd probably just scratch their heads and not know what to do with it either.
Someone else that role played both of us, seemed to be of the opinion that his style was better because he'd win more and convince more people, and that I'd just get meta-gamed more, but she comes from a very cynical point of view about other role players. It's really confusing and I've gotten a lot of feedback in this thread, but I'm afraid I still have a hard time putting a firm judgement on it. From a pure RP point of view it's dishonest, from a competitive RP point of view it has an edge, from a cynical RP point of view it protects you from being meta-gamed. From a RP moderation point of view it seems almost impossible to moderate or notice unless you go through a person's entire emoting history. From a human point of view it might be too hard to notice even for the people that got 'tricked' over the course of a long storyline and many scenes.
Qingwen wrote:Someone your character has no reason to mistrust pours your character a cup of wine. Your character drinks it. The other character only then reveals there was a fatal dose of poison in that wine.
What reasonable person could possibly figure out that character-changing event without some IC clues? Even a thought emote would allow you to pause and ask for a dice roll or something.
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