So I was retexturing a sim the other day when I noticed that no matter where I set the high/low for the sim textures I could only show 1-2 textures on the sim.
I cleared cache, relogged, and tried some other viewers.
Phoenix worked fine, the older one...the newer one...all good.
But Singularity will only show one ground texture if you have high detail, and a blurry mess of four if you drop down the detail to low.
I placed both 500 and 1k quality images, and it didn't fix the issue on my side.
I never noticed it before, as it just never came up (you assume ground textures are right, and they appeared fine for the most part) but it was abundantly clear when the mountain tops wouldnt show as glaciers and the ground within the city wouldnt show as cut stone patterns.
Has anyone noticed this problem before? Any ideas?