First... they are. Even the really good ones (And I adore Primus weapons and own damn near half their offerings) are what would, in the combat groups, be considered over-scripted. Even other "top line scripters" are criminally overdone. Sorry. My best weapon is a rifle that has 2 bloody scripts in it, and what it does is shoot a bullet and reload.
That's it. Anything more and you're adding more and more on in a situation where every little bit counts. And "script memory" use isn't the most important thing, either. Its a decent benchmark, but the plane cannon on the plane we're redoing uses the same memory as the one I'm installing, but the old one kills the sim and mine is smooth as a kajira's bottom. There is no One Thing that makes something good or bad, its a wide range of things that come together.
And yeah Atheas... Linden Damage is just for us griefers. -laughs-
And yes, as a general comparison, the stuff I get and even script for Gor is so far behind some of the stuff the combat community uses that its like magic, and efficiency-wise is beyond it too. Now many groups will use laggy stuff. We just fnished a fight before I started writing this in which we had to demand a group take a fleetship down because it was making the sim's Time Dilation hit .2.... but the GENERAL community is more efficient.
When you buy things you get it... if its laggy you toss it aside. Here, when we had a plane that was lagging to hell, we shouted at the scripter, took the project from him, and had it rescripted. When money isn't involved, and you're getting new gear not because it'd be cool, but because its needed before the next attack? Yeah, you tend to get a higher grade of equipment.
Also the stuff is used alot more. I've heard attacks that "Took over an hour" considered grand things. In SL Combat the bar was set when we attacked a sim for three. Days. Straight. Fights of over an hour are the norm, 3 hours are considered good. Round the clock attacks... but this is partly because its not a roleplay community, its something far more apocalyptic. We're here to kill each other, not foster good stories.
The tl;dr of it is, the more you fight the faster you improve your scripting. And when your scripters are the ones on the line, you see an even greater improvement. I have to be sure my stuff works, because i'm the one that has to use it to hold back that tank rush.
There used to be a gif here. It was awesome. But it's gone now.