I think that's what I miss most from SL- that sense of tension, excitement, surprise- walking down the streets in Eammons (Obscure Reality) as a neko, tail twitching as I nervously glanced up at the full moon, knowing Ost's wolf pack could pop out and murder me at any moment if I couldn't get someplace safe quickly, or the general fear of Syngen's demon faction kidnapping you off the street, or even the fear of the unknown as we tried to find out what those glowing sigils were in front of the city hall and why we were all trapped in the small black and white little town in the first place.
Or the ongoing, almost gleeful faction wars in Erie Isle- when if the wrong faction strayed out of their "safe zone" they were fair game to hunt, and there was a sense of mystery, danger, mounting tension from events happening- people disappearing, monsters roaming the streets. Where the magic faction I was in trained to fight demons, and had to pack silver rounds to fight off the werewolves as well, and getting caught out in the open on the wrong side of town meant getting killed or captured. And political intrigue there meant jockeying for leadership of the faction, an opposing candidate got shot by a sniper, or attacked by lighting, chopping off people's hands, ghosts attacking to steal people's souls, bloody shootouts in the street, a mage (Harlequin's character at the time, heh) turning a rival's bodyguard inside out in what has to be one of the most intense, raw, bloody death scenes I've ever scene in my years in SL.
That's what I loved about SL- there was a sense of danger, risk, surprise, excitement, loss, around every turn, even for just walking down the street. There were monsters that would kill you or worse. Characters died, characters had bad things happen to them, raids/attacks happened between factions/sim groups and the rest of the sim was affected by the events. There was plenty of sex, plenty of violence, lots of intensity to be found and I couldn't wait to log in, check in, and see what action I'd missed overnight or however long I'd been logged out.
It had the action and excitement and unpredictability of GE but with the storylines, paraposts, and character complexity of BtB. There was more emphasis on simwide storylines and less on personal storylines and people tended to go out, cluster in public areas because they all wanted to get in on the action. Sure, there were asshats, you'd get ganked sometimes by some idiot who barely knew how to string words together in a post, or some dude who thought your av was hot and just wanted to get his rocks off, but on the whole- it was a great mix and a hellova lot of fun.
"...to take truth for granted is not to know it. Truth not won is not possessed. We are not entitled to truths for which we have not fought." --- (Marauders of Gor, p.7)http://clockworkkitteh.blogspot.com/