Project Sansar

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Tamar Luminos
Posts: 618
Joined: Wed Nov 04, 2009 12:06 pm
SL Name: Lamar Luminos
Caste: Gorean Subversive
Role: Roleplayer
Home Stone: Turia
Owner: Harlequin said put him

Re: Project Sansar

Postby Tamar Luminos » Mon Jul 31, 2017 12:40 pm

No flirting required. Just signed up that I was interested, way back when they were taking signups, and got the email when they opened up the creator preview more broadly. I think they're going to open it up more this week, so feel free to toss your name in if you're curious.

http://www.sansar.com/

And as for experience boundaries, that's a good question, I explored a few sorta half-heartedly, but honestly the walking was so slow and I got so bored I didn't scout it out too thoroughly so am not sure. The built experiences I walked through seemed small, like a quarter sim in SL if that, but I don't know what the potential space available really is- I have heard it's more than the typical SL sim but I can't say for sure.
"...to take truth for granted is not to know it. Truth not won is not possessed. We are not entitled to truths for which we have not fought." --- (Marauders of Gor, p.7)
http://clockworkkitteh.blogspot.com/
User avatar
Tamar Luminos
Posts: 618
Joined: Wed Nov 04, 2009 12:06 pm
SL Name: Lamar Luminos
Caste: Gorean Subversive
Role: Roleplayer
Home Stone: Turia
Owner: Harlequin said put him

Re: Project Sansar

Postby Tamar Luminos » Mon Jul 31, 2017 2:28 pm

Yep, just saw the email- Sansar is in open beta now, anyone can go to the link I posted above and sign up to check Sansar out. Also the NDA is over, so expect to see more people talking about it and sharing screen shots and videos of it now. Here's a couple I took.

https://www.flickr.com/photos/33616776@N04/36251949446/in/dateposted-public/

https://www.flickr.com/photos/33616776@N04/36251947336/in/dateposted-public/

You can see- beautiful settings, meh avatars. The potential is there, for sure, but not sure it'll catch on with most SL folks till they get prettier avatars. Sansar's basic ones are far uglier than SL's built-in basic ones, strangely enough.

(Can't get the images to show, darnit, but posted links to them.)
"...to take truth for granted is not to know it. Truth not won is not possessed. We are not entitled to truths for which we have not fought." --- (Marauders of Gor, p.7)
http://clockworkkitteh.blogspot.com/
Tantus
Posts: 292
Joined: Sat Apr 07, 2012 3:55 am
SL Name: Inactive
Caste: Scribe

Re: Project Sansar

Postby Tantus » Tue Aug 08, 2017 8:09 am

ty Tamar! I will give it a shot.

Those pics won't appear since the account is flagged as Mature. So you need to be logged in to Flickr to view them.


Manon Seid wrote:I always wanted to create a forest. In SL i played around with it on our tiny homestead sim, But the limited amount of prims always killed most of my ideas. So perhaps that's what i am going to make for "My very own experience" in Sansar. I was invited in last week as well and whole heartedly agree with your description Tamar and with your analysis about the adult content too Glaucon. Where's my date by the way? :teehee:


Manon, you should try out Life is Feudal for the forestry experience. There are private Roleplay servers with limited combat, where people just go to build their farms and settlements. Some servers have better roleplaying standards than others, where Global Chat is IC and used to send messenger ravens only. Some people do roleplay well, and sometimes you'll see roleplay like this:

19:22:27 #####: '' raven to Mark Markham. we are at ure claim''
19:23:23 #####: ur*

You can build anything from castle walls surrounding a huge settlement, to having a small place out in the woods. And the forests are huge. I was building a spot on the mountainside with views over kilometers of woodlands, rendering thousands of trees.

So you have options of Oak, Elms, Maples, Birch, Aspens, Pines, Mulberry, Apple, Hazlenut and Junipers to work into your build. We had tree lined streets with junipers in a former camp - which looks impressive because these features need to be planned at the very start! Planting the right type of tree in designated locations actually matters in this game, you don't plant anything just anywhere.

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